Prior to this endeavor the farthest I had ever taken a sculpture was a very crude model built for quick lighting reference for an illustration. I usually wouldn't bother to even build an armature.
I had just read 20,000 Leagues under the sea so I decided to do an interpretation of Nemo.
I've always wanted to pursue sculpture especially after my exposure studying at LAAFA, drawing from sculpts in museums, and seeing some bad-ass toy sculptures at some cons.
I told myself I was going to document the process but ended up only snapping a couple photos when I was at this stage.
At about this point I quickly learned the difference between regular white sculpey and peach super sculpey.. Trying to smooth out tool marks in the super soft regular sculpey was an exercise in frustration. I ended up destroying what you see in the above picture and just using the regular sculpey to bulk areas out and came on top of it with super sculpey.
The further along I got I began to realize the importance of also building a very sturdy armature. The one I made was decent but it allowed a slight wobble, which increased the challenge of trying to cleanly model smaller details.
some research lead me to discover rubbing alcohol and turp are good ways to smooth out sculpey. They melt the top layer and soften marks. The process of smoothing was aggravated somewhat by the wobbliness.
All in this small project has only increased my appetite to pursue sculpture further.
I mocked up some colors in photoshop
And here are the designs I played with before settling.
As always, any type of feedback is welcomed, especially on experiments like this.